ARC60604 - B.SC (Hons) In Arch Computer Applications Assignment

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Assignment Task

Project 1: Revit Modelling & Documentation

Objectives of Project

1. Understand and apply Revit Architecture’s modelling tools to generate a building model.

2. Understand and execute the Documentation Components of Revit Architecture to create drawings documentation.

Learning Outcomes of this Project

1. To produce a Revit model of the selected architectural design.

2. To produce architectural drawings and documentation of the selected architectural design.

3. To record Work in Progress (WIP) as progressive evidence of the working process.

Tasks - Methodology

A. Revit Modelling

1. Based on the selected architectural design, you are to generate a Revit model. The model must be compliant with LOD 200 requirements (refer Appendix 1).

2. Your Revit model must include at least TWO Revit Family components.

3. You are required to create a blog or Facebook album for public access. The Work in Progress (WIP) print screens and test renderings must be uploaded to the above online platform REGULARLY to show progressive evidence of the working process. It will serve as a communication and mutual learning platform. You are encouraged to visit your peers’ WIP and give constructive comments and suggestions.

B. Architectural Drawings Documentation

1. Using the Revit model from Project 1, you are required to prepare building documentation drawings in A1 size containing the following components:

  • Plans
  • Elevations
  • 2 Sections
  • 2 Callouts on sections
  • 1 Exploded isometric
  • 1 Room Schedule showing area tabulation

2. You are required to create a blog or Facebook album for public access. The Work in Progress (WIP) print screens and test renderings must be uploaded to the above online platform REGULARLY to show progressive evidence of the working process. It will serve as a communication and mutual learning platform. You are encouraged to visit your peers’ WIP and give constructive comments and suggestions.

Project 2: Exterior & Interior Renderings

Introduction

This project involves the production of photorealistic still renderings using 3DS Max of the selected architecture design with materials, appropriate camera views and post-production enhancement on the visual outcome. The visualisation work would be assessed on the types and ways materials are used, types of lights and effects used to set up the scene, setup of appropriate camera views for rendering and skills of using post-production tools to enhance the visual outcome.

Objectives of Project

1. To create materials for 3D objects.

2. To use lights in 3DS Max for exterior and interior rendering.

3. To set up good photographic compositions using cameras in 3DS Max for final rendering.

4. To understand and execute the appropriate rendering settings.

5. To enhance the visual outcome of the renderings using post-production tools.

Learning Outcomes of this Project

1. To produce photorealistic renderings.

2. To record Work in Progress (WIP) as progressive evidence of the working process.

Tasks - Methodology

1. Using the same model from Project 1, you are required to add in materials, lights, cameras and site context for final rendering. Site context may include landscaping, furniture, vehicles and human characters. You may use post-production tools such as Adobe Photoshop to enhance the visual outcome.

2. The Work in Progress (WIP) must be uploaded to the mentioned online platform to show progressive evidence of the working process. It will serve as a communication and mutual learning platform. You are encouraged to visit your peers’ WIP and give constructive comments and suggestions.

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