Highlights
IT Assessment Task
Objective You are to design and build a secure, responsive, reliable, scalable, and resilient large distributed system to support an online video game service.
Statement of Works
1. Recommend MSS the best infrastructure strategy. You need to recommend from a mix of on-premises private and third-party; or fully public cloud services; or hybrid (private clouds running on rented datacentres spaces). This recommendation should address the following five factors: Compliance, Performance, Privacy, Cost, and Control.
2. Analyse and design the entire MSS network infrastructure. You should include both the current MSS network infrastructure and the new online network to support the game service. You must use the given IP address range 192.168.0.0/12
3. Perform a vulnerability assessment of MSS infrastructure and recommend a security risk mitigation strategy.
4. Provide MSS with both a Disaster Recovery Plan (DRP) and a Business Continuity Plan (BCP).
5. Demonstrate a proof of concept of MSS new online network. In doing so, build a small network using the free-tier of cloud computing services like OpenStack Public Cloud, Microsoft Azure, Google Cloud or Amazon Web services (AWS).
a. Select your infrastructure. This might range from bare machines to networking, load balancers, servers, virtual machines, and storage systems.
b. Select the computing platform such as operating systems, data, utilities, application engines, and databases.
c. In one of your selected server machines, install and configure the following secure public services: Web services (HTTPS), e-mail services (SMTPS), and FTP services (SFTP or FTPS).
Conduct vulnerability tests to check for the resilience and security of these services. d. Using your selected infrastructure, demo your online network with any free open source multiplayer game:
i. Document the installation
ii. Document the configuration
iii. Document the testing of the game application
iv. Secure the game service and test its vulnerability
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