Development Sprints Button Animations & Colors - IT Computer Science Assignment Help

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Assignment Task


Task 

Step 01- Download-

2.github desktop 


Step 02
1. Login into github desktop(if it ask gor login details , you have to use my details, 

2. You need to clone the repository of github in github desktop. Use this link for cloning repository.

3.open unityHub 2020.3.30f1(please don’t use anyother version!) Then press open and load the file you saved after cloning repository was done.

 

Step 03.
The theme for your project is house furnishing, everyone gonna make a room for the house

The task is making a instructions page with a button to go back in the menu page(don’t worry about the menu , as my group partner will make the menu. U just need to make the instruction and link a button to go back to menu which will be made by my friend in the same unity file.

Go in the link, see how the pages are made. So you r making an intruction page with a button to the menu. Write any instructions which make sense in the page. Add 3d etc for design in the page. Not just a plain page.

Secondly,

You will be working with kitchen.
You are making interactable object(of kitchen). The scene should have atleast 2 exported assets. The asset will require-an input manager, a player controller script, a rigid body and a collider to function properly!!. Please no negotiation. The asset must have these features.


Step 04
You will making a design specification document including

Story board

Mood board.

 

IMPOTANT ALERT!

  • Using a shared repository can be quite challenging. So create a folder for each student. That folder will contain all their scripts, prefabs, materials, and their individual scene.
  • Create a folder for the menu and all its associated files. 
  • Team will each contribute to the menu using short development sprints - button animations, colors, a scene for the menu, sound to name a few ideas. 
  • Follow the RollerBall tutorial. This will be the basis of your individual scene,  except you will use assets. 
  • Be careful of assets. Some have functionality and others don't. 
  • The asset will require - an input manager, a player controller script, a rigidbody, and a collider to function properly

 

So, the thing is, it s a group project. When you clone the repository and start working in unity, all the other group members will have access to the same project. So what ever you do they can see, even you will notice that other students have down there work too.
Do not delete anything of another student or edit anything. You just make a individual folder and keep everything over there. Do not important or use too many extra assets or do anything extra. For your practice if you want to work around unity , please do these in a different unity project. And when you are ready just repeat these in as a final copy in this repository project. You might see other works which you did not do. Its ok, its someone else work so ignore. Just don’t mess with other peoples work and just do syras’s scene.

 

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