Encapsulation, UML Modelling and Classes Pay-to-Stay Car Paid Case Study IT Assignment Help

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Assignment Task

 

 

Part I: Encapsulation
The first part of the assignment is a continuation of Assignment 3. It involves building, testing and
debugging Java programs that create and manipulate composition of classes that model simple types
of object; and that employ the full gamut of implementing technologies: fields, constructors,
methods and access modifiers.
The Scenario
The scenario remains the same as for  the simulation of a pay-to-stay car paid. In this
part of the assignment we bring it to a conclusion by adding in the missing element: payment.
To recap, the kind of car park in question has a ticket machine at the entrance and a cashier at the
exit. A driver, on entering the car park receives a ticket stamped with the arrival time. (The arrival
time is also recorded on the magnetic strip on the back.) On exit, the driver gives the ticket to the
cashier, the duration of the stay is calculated and from that, how much must be paid.
 


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