Highlights
Assessed intended learning outcomes
On successful completion of this assessment, you will be able to:
1. Demonstrate, through practical implementation, an understanding of the principles of real-time 3D computer graphics and their enaction using low level APIs and high-level toolkits and develop virtual reality solutions through integration of standard components.
2. Design and develop integration interfaces between virtual reality applications and third party behavioural / simulation systems.
3. Analyse, define and implement appropriate approaches for management of scene data, interactive animation and manipulation, navigation and visual simulation.
Undertake critical evaluation of the available technologies.
1. Plan, specify design and implement a Virtual Reality/Visual Simulation system.
2. Document and communicate the application and interface design
Module Aims
1. This module aims to provide a comprehensive understanding of object orientated programming for real-time 3D computer graphics programming.
2. To provide a comprehensive knowledge of the core issues of visualisation, interaction, perception and simulation within a virtual
environment.
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