Assignment Task
Description
Create a game, cinematic, XR experience, or simulation in Unreal Engine for either the IOS or Android mobile platform. The game can be any genre or style you want. It can even be a product configurator or simulation, it doesn’t have to be a traditional “game”
The following items need to be addressed:
- Be created in Blueprint visual coding, preferably based on a default template
- Have an audio track, looping background music
- Have an audio event connected to action, ie door click, transporter beam
- Have a graphic of yourself on a wall as a painting - Have your name as a 3d object hung as a “neon sign” complete with neon flicker
- a static character created in Blender, scaled and finished appropriately
- a character from Mixamo with animation, scaled and finished appropriately
- character from MakeHuman, scaled and finished appropriately
- a 3D vehicle or other 3D CC0 licensed object scaled appropriately
- at least 2 levels or rooms with a different environment each
- movement from one level to the next
- contain a HUD showing your name, course code, and the college logo as well as showing some game related information such as health, score, or levels completed (game related feedback for the player)
- and HUD to have one interactive button to pause game
- have custom game logo and launch screen for game in Android or IOS
- he packaged game and source project should both open on same level
- game should reflect a basic proof of concept for your storyboard idea
- game to have basic functionality for a player to interact with it
- game should be packaged for IOS OR Android operating system.
- IOS games should include instructor’s target devices in target devices for bundle
- a list of attributions for the objects and components used in your game
- have an updated version of storyboard attached
This MDEV1003 - Software Development has been solved by our PhD Experts at My Uni Paper.